Final+Project

media type="youtube" key="jU3WCS3QtzI" height="344" width="425" Hello my name is Robert Alzuarde student of architecture at the USB. I’m also “kgrobert Gloom” in Second Life as an avatar. Introducing Second Life ( SL, ) it is a virtual world developed by Linden Lab that launched on June 23, 2003 and is accessible via the Internet. A free client program called the Second Life View enables its users, called Residents, to interact with each other through avatars. Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world, which residents refer to as the grid. Second Life is for people aged 18 and over, while Teen Second Life is for people aged 13 to 17. The images above will show the use of architectural elements like color, light, texture, rhythm, circulation, space and scale on the second life places. These images were taken on the virtual world, and different locations were visited. Each picture will have a short description of the place and an explanation about the element present on the building.

This house located in the FLW Second life Museum is a reply of a real one design by this architect. On a lucky speech with the creator of the site in second life, I find that the color used on the house was taken with an example of the picture front of it. That is why it looks similar to the real one.
 * FRANK LLOYD WRIGHT MUSEUM**



 This is another reproduction of a Wright house. On this picture we find interesting the use of the stone texture on the walls. The building has a contrast between the glass on the principal façade and the composition of minimal stone on the sides. By an explanation of the FLWM Director, here is a sequence of how does color and texture is applied on a building:

 

FRANK LLOYD WRIGHT MUSEUM’s Showrooms  

This picture is inside the showrooms of the museum. There we find pictures about the architecture. The panels were the images are placed are ordinate and make a rhythm between them. They are aligned with the columns that we see behind the picture too. 

Some of the pictures have an intense light for its observation on the dark. That why they have an emphasis that can be perceived around the building. There is a used of the environment light on the open exposition located on the roof of the building.

DAKOTA SKIES GALLERY & SCULPTURE GARDEN



Travel around second life, I found this building in a place named “Architecture Site”. There is an important circulation made by ramps that connect a floor with other. The use of the “fly” option present in second life is unnecessary in this building; the both ramps present on the picture make an efficient circulation from the entry to the gallery and to the sculpture garden on the second floor

In other building present on the same place is used another type of circulation. Stairs are present in second life too. The distance between each floor is considered for the design of the steps. The avatar looks very comfort circulating up the stairs.

Finally I will describe another important factor of architecture present on this virtual word, the space and scale. The principal elements that give a conception of scale are the furniture. They look very similar to their proportion in real life with the human body. However its location is very important too. On the pictures is represented the differences. The furniture present on the right corner are used on a close space, it looks controlled like on the real word design. On the other picture it is used on the roof of the building. The perspective of the skyline gives a sensation of confusion and lost. Second life gives a limit dimension of the limits; they are constructed in function of the position of the avatar, that’s why you can’t see the total place on a skyline perspective.

Second life gives a limit dimension of the limits; they are constructed in function of the position of the avatar, that’s why you can’t see the total place on a skyline perspective. But there is an effort of scale to the opened spaces. Vegetation and sculptures help to this. There is a gamma of trees take make an important relation with the avatar.

On my opinion second life is a useful tool to understand the need of architectural elements to make comfortable spaces used by the human body, doesn’t matter if it is real or virtual. I found this project dynamic and interesting, second life is a easy learned software and all the information about the buildings, museum, pictures, sculptures and some more complements its knowing on the real word. The both universes complement they self in first and second life